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Old Oct 31, 2006, 10:19 PM // 22:19   #241
Ascalonian Squire
 
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Gaile:

I know that adding these things seems like a nonpriority. Let me point out though, that one of the most important things to many players is customizing character appearance.

There simply are still not enough faces, hairstyles, and hair colors to sufficiently customize your character in any profession of any expansion. Since Guild Wars chose to go with prebuilt faces, as opposed to the 'morp your own' approach that is dominant in the MMO industry, we players are already limited in customizability. The only answer to this with prebuilt faces, etc, is to provide an overwhelming number of choices. Please ask that artists be assigned to continue adding more faces for all of the chapters. We deserve more choices.
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Old Oct 31, 2006, 10:46 PM // 22:46   #242
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Originally Posted by The Pointless
I really do have to ask this: While I do find the shared profession faces a little disappointing, why are shared profession hairstyles such a problem?
i think if they are going to share some hairstyles / faces etc. they might as well create mix of all possibilities.
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Old Nov 04, 2006, 09:53 PM // 21:53   #243
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another big disappointment is that the 4 expansions classes are the MOST limited since they have only ONE set of features and can only be made via a specific chapter. for example: there aren't prophecies / factions looks for paragons. only the 6 original classes get additional face / hair etc with adding new chapters.
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Old Nov 04, 2006, 10:01 PM // 22:01   #244
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Quote:
Originally Posted by The Pointless
I really do have to ask this: While I do find the shared profession faces a little disappointing, why are shared profession hairstyles such a problem?
>.> Ya rly....the Dervish 99% haircut needs to be applied to Nightfall Elementalists!!!
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Old Nov 04, 2006, 10:44 PM // 22:44   #245
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I happend to meet two clones of my dear dervish at the same time. Quite disturbing. Conformism? Lack of options? I choose the latter
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Old Nov 04, 2006, 11:28 PM // 23:28   #246
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I agree, there is too little customization.
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Old Nov 05, 2006, 02:58 AM // 02:58   #247
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You still have tons of choices, its hard to distinguish different people once you already had faces, it brings less and less choices to add
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Old Nov 05, 2006, 06:57 AM // 06:57   #248
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I thought it would be cool if all the facial expressions could be used from all campaigns
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Old Nov 30, 2006, 05:44 AM // 05:44   #249
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thats what im saying
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Old Nov 30, 2006, 06:17 AM // 06:17   #250
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Had GW for 10 months and have only seen my characters face on one other person, and it was a guildie who did it to annoy me.

and everyone but me reckons my ele is ugly, no problem there.

I really dont have an issue with it, probably because all my chars look weird.
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Old Nov 30, 2006, 11:22 AM // 11:22   #251
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im not sure if someone have aready posted it

but if they will implement in gw facegen will solve ever probrem we have.

http://www.facegen.com/sdk.htm

basicly you can create ever kind of face by using 2 photo or the geometrical info of a face.

it was implemented in oblivion and here the result

http://video.google.com/videoplay?do...chuc k+norris
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Old Nov 30, 2006, 12:02 PM // 12:02   #252
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I think the trend is not only that the number of faces/hairstyles is decreasing, often the quality suffers as well. This is also true for armors, numerous clipping issues abound

1. Hairstyles piercing through your armor.
Long-haired male elementalists and 10K Primeval for example.
Elonian armor goes badly with many hairstyles, as soon as you start walking your hair goes through the armor.



Also the extremely popular 15k Sunspear bellydancer armor for female Elementalists has a polygon crack at the rear of the top, which can be quite irritating and annoying. Most male paragon hairstyles have greyish polygon cracks, too.

I am also kinda fed up with this hairstyle:



This is a pretty hairstyle, but:

1. 90% of the female Dervish population have it (Clone problem)
2. It is not pretty if you take a closer look

Zoom out, and you see your head through the hair. Two bald spots right on your head.

The same problem exists for many paragon hairstyles:



Little selection and while some of the new styles look fantastic, please do not move or view them at a different angle than in the logon screen - you might be in for a quite disillusioning and nasty surprise!

This started in Factions with Faction Mesmer masks that are totally broken on Tyrian faces and vice versa, but in Nightfall hairstyles pierce armors of the very same chapter, have bald spots once zoomed out, thin grey polygon crack lines and much more.

Tyrian Hairstyles may not be as flashy and pretty as the new high-polygon art, but they do not have that many annoying glitches.

Maybe they should really release Chapter IV later before they have no time to add a proper selection of faces and fix glitches on armor and faces/hairstyles. Quality always suffers when you are in a rush, but it is sad that it happens to something so permanent as your face.

This is probably a good point to ask again for a Hair-stylist NPC.

Last edited by Longasc; Nov 30, 2006 at 12:06 PM // 12:06..
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Old Nov 30, 2006, 01:11 PM // 13:11   #253
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Quote:
Originally Posted by TsunamiZ
another big disappointment is that the 4 expansions classes are the MOST limited since they have only ONE set of features and can only be made via a specific chapter. for example: there aren't prophecies / factions looks for paragons. only the 6 original classes get additional face / hair etc with adding new chapters.
Why would they add new armor in Prophecies/Factions for dervish and paragons? That doesn't make much sense, paragons and dervishes are Elona classes, they never heard of it in Tyria/Cantha until they started showing up there, so why should they make armor for them?
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Old Nov 30, 2006, 11:40 PM // 23:40   #254
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Quote:
Originally Posted by X Earth X
Why would they add new armor in Prophecies/Factions for dervish and paragons? That doesn't make much sense, paragons and dervishes are Elona classes, they never heard of it in Tyria/Cantha until they started showing up there, so why should they make armor for them?
Why do they sell Chinese food in USA? The native red indians never heard of Chinese until they started showing up there, so why should they sell food for them?

Simple answer: they want to make money.
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Old Dec 01, 2006, 12:20 AM // 00:20   #255
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I think making all the hair/face options from each campaign available to all characters, no matter where they start, would be brilliant. There are Asian/African characters in Tyria -- Caucasian characters should be able to start in Cantha/Elona.

At the very least, making the hair styles universal would increase diversity by a lot.
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